IMPORTING MasterpieceVR MESHES INTO Unity3D I found MasterpieceVR’s user interface to be very intuitive. I was surprised with how easy and quick it is to prototype organic forms. I originally tried to export a model (with colour added to the model) as .OBJ format with the intention of importing it into the Unity3D game engine. … READ MORE
This series of illustrations explores the concept of universal beauty and timelessness found within the realm of geometric forms and impossible figures. Computer-generated visual components are explored in the work. The result of this process is a captivating visual experience. In print form, the abstract figures draw you into another world from another time.
Collaborators: Natalie Le Huenen – Erika Davis – Ziyi Wang This project is open source. View the entire project on GitHub:VIEW PROJECT Project Description: Window House is an interactive digital world where viewers explore surreal fictional environments. Our aim was to create something that’s timeless and can be experienced universally. Free of any form of language, … READ MORE