Don’t Get a Sunburn!
Don’t Get a Sunburn! is a digital single-player video game where you must quickly and strategically navigate an obstacle course on the warmest day of the year. Trees give you temporary shade. Watch out for angry fish!
Don’t Get a Sunburn! is a digital single-player video game where you must quickly and strategically navigate an obstacle course on the warmest day of the year. Trees give you temporary shade. Watch out for angry fish!
This series of illustrations explores the concept of universal beauty and timelessness found within the realm of geometric forms and impossible figures. Computer-generated visual components are explored in the work. The result of this process is a captivating visual experience. In print form, the abstract figures draw you into another world from another time.
I created this ‘Illusionscape’ by first creating the impossible triangle shapes using Adobe Illustrator. Then, I added the photos and gradients by using masks in Photoshop.
I experimented further with using gradients and transparent layers to design a pixel art environment with depth and atmosphere. I was inspired by digital games such as Hyper Light Drifter, Risk of Rain and Transistor.
My goal was to create a mysterious fantasy pixel art environment. I wanted to show a ‘hidden object’ within the trees and revealed by moonlight. The gradient lighting I used for the rays draws the eye to the mystical sword.
Don’t Get Burned! is a digital single-player video game where you must quickly and strategically navigate an obstacle course on the warmest day of the year. Trees give you temporary shade. Watch out for angry fish!
I used Processing to create an interactive canvas in which trees are generated where clicked.