FamliNet: Motion Graphics
I created several motion graphics for FamliNet using Adobe Illustrator and After Effects. These animations were utilized on FamliNet’s website and social media in 2020.
I created several motion graphics for FamliNet using Adobe Illustrator and After Effects. These animations were utilized on FamliNet’s website and social media in 2020.
With the expansion to new platforms such as PlayStation VR2, PC, and Mobile, came a need to introduce a system for player accounts: creating, logging in, and switching. I worked on UI design and front end development for this system, translating the Figma designs to WPF (XAML) code. I also designed and animated the 3D components for the onboarding tutorial.
SpatialFlow is an experimental 3D interaction design project addressing today’s challenges in screen-based, collaborative and remote workflows.
Our goal was to create a digital interactive activity for all ages and skill levels to participate in. The Transistor Museum is a simplified, web-based and downloadable 3D educational game. The user can navigate between different virtual artifacts and uncover the history behind every scientific breakthrough in transistor history.
My RoleUI/UX Design Tools I UsedFigma, Illustrator The Dressing Room is a location in the Player Suite where the player loads into the game. From here, they can join games and host private games by inviting friends. Before we developed the Dressing Room, the only way that the player was able to customize their appearance … Read More
My RolesUI Design, Front End Development Tools I UsedFigma, Adobe Illustrator, Unity, XAML (WPF), Git Overview I worked on revamping the the watch interface, the primary UI used between games and features. This involved designing the new UI, and implementing it in Unity via XAML (WPF) and C# code. The UI needed to be revamped … Read More
Vessels of the Stars is an interactive digital world where viewers explore surreal fictional environments. I worked on several aspects to bring Vessels of the Stars to life: the project itself, and the website. Project Development The process of developing Vessels of the Stars in Unity and Visual Studio. Website Designing and publishing the website.
Created for Mississauga’s Smart City Initiative, Critter Sauga is an Augmented Reality (AR) interactive installation featuring life-sized, abstract sculptures of wild animals in Mississauga, constructed out of waste and recyclables.
Moodflowers is a piece which explores the concept of the day and night cycle. The flowers react to the presence or absence of light in their surroundings, ‘waking up’ when there is sufficient light present, and ‘hibernating’ under dimmer lighting conditions.
Itch.io is a platform for the hosting and distribution of independent digital games. Although digital games are the most common form of media distributed, other types of projects can also be found. I designed and created pages for digital projects I have published.